Given only a 2 weeks to model, rig, animate, and implement into our game. It was an insane push but we were able to get the job done on time thankfully.
Modeled, Textured, and slight design edits by Me
Original concept was by Stephen Daniele (https://www.artstation.com/caravaggioswolf) but was heavy edited by myself to help match with existing animations
Rigged by Brad Bowling
Animated by Stacey Moore
and a lot of help from our lovely engineering team to actually get it implement into our game